Gestalt:- Army of Light
Shard of the Assassin
The Shard of the Assassin, Darius
1:- Hunter:- You get +6 perfection bonus on all skill checks involved in pursuing a target. Cost:- Greed. You focus on gain. While this is likely to be monetary, you will allow less tangible gain, more altruistic gain,but it must be specific. (IE, “I’m doing this to save 100 people” is fine, but “I’m doing this For Good or Because I can” is not) You will never do something just because.
2:- Bane of Kings:- Your ranged attacks do 2 additional damage. You gain tumble as a class skill. If you already have it, you get a +4 perfection bonus on all tumble checks. In addition, your attacks penetrate any non-inherant DR the target has (IE, magic items, most spells). Cost:- Arrogance. You are the best at what you do, and you know it. Even if reality shows you wrong.
3:- Refugee:- If you take a full round action to hide yourself, you may take 20. You may hide others as a non-epic skill check. Cost:- Paranoia – The enemy is always looking for you.
4:- Master of Exiles:- You gain +6 Perfection bonus to all diplomacy and bluff checks used on your underlings. Your Leadership score (For Leadership and Epic Leadership) is considered to be 4 points higher. You gain a +2 perfection bonus to Charisma. Cost:- Obsession – You focus on one goal, to the exclusion of all else. You feel this focus should also apply to any underlings, followers, or allies you have.
5:- End of Empires:- Once per day, for every enemy within your line of sight, you may make a single ranged attack at your highest attack bonus. This shot does maximised damage and cannot crit. You cannot be intimidated, and you may choose to be unaffected by any morale effects until the end of an encounter (You cannot choose to only be affected by some and not others). Cost:- None.